Brian Applegate
Production
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How Game Developers Apply User Feedback into the Development Plan
Iteration is a core fundamental for the
user feedback. After analyzing all of the
must be conscious of iterations to be able
all follow a general flow for applying
development of video games. Developers
to adjust designs and plans accordingly.
A key portion of iteration is collecting
feedback, which can come from many
places. One of the most valuable sources
of feedback comes from the target
audience, the players of the game. This
is known as user feedback data. Figuring
out ways to efficiently incorporate user
feedback data into the game is critical for
video game development.
To address this topic, my goal was to
find out what companies do with user
feedback data. I interviewed 10 different
companies and collected data on various
development practices related to applying
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data collected, I concluded that they
user feedback. These outcomes are:
User Feedback Data, Synthesized Data,
Feedback Items to Address Decided,
Ideas to Address Feedback Item,
Proposed Change, Change Prioritized,
and Changes Integrated into Development
Plan. This is how user feedba