SMU Guildhall Graduate Catalog Fall 2015 — Cohort 22 | Page 20

Laura Brothers Software Development « Hide & Seek Hide & Seek is an exploration in Artificial This project is my next step forward incorporates a custom made heat map Artificial Intelligence. This project took Intelligence (AI) in UE4 using Blueprint. It and a type of machine learning known as Reinforced Learning. The AI in this project is able to seek the player as well as hide from them using the nodes in the heat map. The AI learns from the player’s behavior when the player hides, then uses what it has learned to try to hide from the player. It continues to develop its hiding techniques as it progresses. 20 SOFTWARE DEVELOPMENT as I delve deeper into the world of approximately eight weeks and was completely new territory for me as far as the AI implementation goes. I decided to challenge myself with this project by doing things I’d never done before so that I could better understand some of the various complex aspects of Artificial Intelligence.