Mark Nausha
Faculty, Production
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TEAM GAME PRODUCTION: AN INTRODUCTION
Teamwork is a fundamental part of the
Capstone games are the final team
and is integral to our curriculum, as it
class. These projects, recognized on
educational experience at SMU Guildhall
allows students to work together in a
creative atmosphere where they make
design decisions and realize them in a
meaningful way.
Students form interdisciplinary teams
to produce three games based on the
skills taught in their specializations —
Art Creation, Level Design, Production
and Software Development. Each team
the following pages of this catalog,
were developed over the last three
academic modules during the course
of the graduates’ studies. They are the
largest team size and grandest design
scope, resulting in a total conversion
over approximately 18 weeks. Both
games were developed using the Unreal
Development Kit.
is organized with student leads and has
We are very proud of our students’
product launch. H