Evan Kohn
Software Development
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Best Practices of Virtual Reality Input and Output
I chose this project because I wanted to
experience first-hand what it would be
like to develop a Virtual Reality (VR) game.
caused any discomfort or not.
Virtual Reality as it is portrayed in media
This project benefited me personally by
VR technology is becoming affordable,
developer. Many game studios are now
has always excited me, and now that
I wanted to see its potential for bringing
new levels of immersion to games.
I developed this project over a ten-month
period. Being new to VR development,
providing me valuable experience as a VR
experimenting with games for VR, and this
kind of experience is not something that
most of those seeking entry into the video
game industry can bring to the table.
I faced a number of challenges during
Secondly, going through this process
challenge arose from finding that I never
Designing a game for VR is very different
the course of this project. An interesting
experienced any simulator sickness.
While this seems like a benefit, as a
developer it meant that I had to rely
almost exclusively on the feedback of
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others when determining if a feature
SOFTWARE DEVELOPMENT
helped me grow as a game designer.
from designing a traditional game, and
encountering these differences made me
more flexible when it comes to thinking
about game design.