SMU Guildhall Graduate Catalog 2026 Cohort 34 | Page 18

UI Redesign for Sky: Children of the Light

Yihan LUO

Art Creation

UI Redesign for Sky: Children of the Light

My project focused on a comprehensive UI / UX redesign for the adventure game, Sky: Children of the Light. The core goal was to revitalize the interface while honoring the player’ s experience of exploring an unknown land. I chose to redesign this specific game because I wanted to visually convey its inherent fantasy elements and soothing, healing vibe through minimal art deco and flat design aesthetics.
This project was highly beneficial for my technical development, allowing me to refine a professional design pipeline using Adobe Illustrator, Figma, and After Effects. I significantly improved my ability to create crisp vector shapes, standardize UX layouts, and animate complex UI transitions using keyframes and animation curves.
Furthermore, this project demonstrated direct usefulness to the video game industry by showcasing an efficient, standardized workflow for UI / UX asset creation. By ensuring vector graphics maintained pixel-perfect resolution, I produced sharp, high-quality visual elements that greatly enhanced overall design professionalism. Relying on mature, industry-standard applications for motion design strongly aligned with current professional expectations.
This is an unofficial, non-profit student conceptual redesign. All original rights, characters, and trademarks belong to ThatGameCompany. This project is for educational UI / UX study purposes only.
18 ART CREATION