SMU Guildhall Graduate Catalog 2025 | Page 92

Collaborative Game Development:

Steve STRINGER

Deputy Director, GameLab

Collaborative Game Development:

TEAM GAME PRODUCTION

Teamwork is a fundamental part of the educational experience at SMU Guildhall and is integral to our curriculum, as it allows students to work together in a creative atmosphere where they make design decisions and realize them in a meaningful way.
Students form interdisciplinary teams to produce three games based on the skills taught in their specializations— Art Creation, Level Design, Production and Software Development. Each team is organized with student leads and has a life cycle from concept greenlight to publication. The final outcome of each project is a tangible artifact that students can share with friends, family, and game industry professionals.
Capstone games are the final projects created in our Team Game Production curriculum. They are developed over the last two academic semesters during the course of the graduates’ studies. These projects include the largest team size and grandest design scope, resulting in a total conversion over approximately 18 weeks using commercial development tools and best practices. Capstone games completed and published during the 2024-2025 academic year are recognized on the following pages.
We are very proud of our students’ accomplishments and hope these games bring you as much enjoyment as they bring us at SMU Guildhall.
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