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Zixin Zhuang
Software Development
GAIA : A GEN-AI Gaming Framework for creating Dynamic Gameplay Content via Large Language Models
My research focuses on developing a GEN-AI gaming framework named GAIA , designed to integrate Large Language Models ( LLMs ) for creating dynamic content in game development and gameplay . This backend framework allows developers to interact dynamically with LLMs , enabling personalized and real-time adaptive content across various gaming scenarios , enhancing both interactivity and player immersion .
Traditional game development has often relied on predetermined content and pathways , limiting the diversity and scalability of gameplay . By utilizing the GAIA framework , we can explore the potential of LLMs in game design to break away from conventional patterns , providing players with a richer and more dynamic gaming experience .
Over the course of this year-long research , my team and I designed and implemented several prototypes , testing the effectiveness of LLMs in generating tasks , dialogues , and narratives . This process not only sharpened my technical and project management skills but also deepened my understanding of the application of AI technology in game innovation .
The findings from the GAIA framework offer game developers a novel tool that utilizes AI generative technology to enhance the dynamism and interactivity of game content . These insights can be applied to game level design , offering players a more free and personalized gaming experience , and opening up new possibilities for future game development .
88 SOFTWARE DEVELOPMENT