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What does your job involve at The Sims
Studio?
I’m a producer and we do a little bit of
everything!
What’s your favourite - and least
favourite - part of your job?
My favourite part would be that I get to “wear
a lot of hats.” Every day as a Sims Producer is
different! We give design feedback, we write
text, we test, we play, we help coordinate
all the disciplines (Animation, Engineering,
Modeling, etc…) that are needed to bring a
feature to life, we run meetings, we organize
late night ice cream runs… the hardest part
of being a Producer is scoping features.
That’s when we look at a feature and we look
at how much time it will take to implement
everything, and then we look at how much
time we actually have. It’s a tough, but
necessary part of the game development
process.
What has been your favourite project to
work on?
The Sims 2 Open For Business! I was in QA, so
I was pretty much testing/playing the game all
day every day. OFB is so much fun and there
are infinite ways to play with the systems. I
love running bakeries and retail stores. I once
built a store that sold nothing but Sir Bricks-aLots : )
What’s your favourite thing about The
Sims?
I love creativity through storytelling. I love
playing with my Sims and telling their stories
through gameplay. I like to create a structured
story in my head, and then let the randomness
of non-controllable Sims take hold and take
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The giant plumbob light in the EA lobby also lets you know
you’re in the realm of The Sims. Image credit: @SimGuruRachel