Skins in The Game | Page 7

Valve’s Crackdown On Skin Gambling On July 19, Valve sent a cease and desist letter to 23 skin wagering sites that used Steam to conduct activities it said violated the API’s terms of service. While Lounge was the first site mentioned in the letter, Valve’s action was likely spurred on by a series of scandals involving four different skin gambling sites during the summer of 2016. Two of those sites’ owners were found to have wagered and won on their own sites using house money, without disclosing their ownership position. A third paid a sponsored player more than $100,000 to promote the site wh ile it admittedly rigged the outcomes of his rolls to severely increase his chances of winning. A fourth site’s owners were directly linked to a professional CS:GO franchise, which Valve ostensibly prohibits. By Aug. 1, Valve had not only named all four sites in C&D actions, but all the sites had shut down, as well. Ownership scrutiny would not escape Lounge either. On Aug. 15, The Esports Observer reported that the parent company of esports organization and ELEAGUE Season 1 champion Virtus.Pro also owned 90 percent of Lounge. Whether resultantly or not, Lounge shut down all skin betting the following day. Despite these scandals potentially eroding consumer trust, skin betting volumes on Lounge specifically rose during the Summer of 2016. Moreoever, the scandals if anything appeared to drive interest in CS:GO as a sport. Owing in part to the climaxes of ELEAGUE and ESL One Cologne, CS:GO became the most watched esport in the month of July 2016 on Twitch, with 31.8 million hours streamed. Terminology: Skin Betting v. Skin Gambling v. Skin Wagering In this report we use the term skin betting to mean sportsbook-style wagering on the outcomes of esports events, skin gambling to mean wagering on the outcome of casino-style games like roulette or blackjack, and skin wagering to refer to both forms together. Four Critical Skin Gambling Scandals YouTube account HonorTheCall juxtaposed video of caster ‘TmarTn’ gambling and winning on CSGOLotto (a site he said he “found” online) with documents confirming TmarTn actually owned the site. By virtue of TmarTn’s position, he could have had advance knowledge of lottery outcomes, potentially providing him with a significant advantage over other players. The site stopped taking skin bets on Jul. 8 and quietly went offline later that month. Sponsored player ‘m0E,’ who advertised for CSGODiamonds by streaming his gambling on the site to his followers, exposed his own wrongdoing when he revealed a conscious effort by both him and the site to leverage proprietary data and supply him with winning rolls. This allowed him to beat the house-backed game and create the impression others easily could, too. He was paid $91,000 (and more in affiliate fees) for his work. He kept the money. Nearly 60 pages of Skype logs, obtained and published by journalist Richard Lewis, showed conversations between CSGOShuffle’s supposed owner and its paid developer. The conversation appeared to illustrate dozens of successful requests by the owner, caster ‘PhantomL0rd,’ who gambled personally on the site without disclosing his ownership, to obtain the outcome of jackpots and thereby improve his personal odds of winning. Skype logs published by numerous outlets purported to show that an owner of pro esports organization FaZe Clan also owned CSGOWild. The site left the US market at the end of June, but two days after being named in Valve’s first C&D, it said it would shut down in just 48 hours. The process was beset by confusion, scammers posing as Wild mods, and user complaints that skin balances couldn’t be withdrawn. 4