Shiina's ePortfolio 1.0 | Page 19

Educational games are new ways of learning essential content knowledge for students, because it is not only engaging, but also it is entertaining. As future teachers, we collaborated on educational games and we selected "Spelling Bee." We also designed and developed a rubric to evaluate the education game based on our opinions. We believed "Spelling Bee" could provide authentic learning experiences, because it helps students' spelling, typing, and listening skills. Since it is times and students are challenging each other, it encourages them to better their skills to win the game. In accordance to Standard 2(a), we created a website to introduce "Spelling Bee," which was a digital tool and resource that would promote student learning and creativity in the classroom.