Sapphire_Synapse 2014 | Page 18

SYNAPSE 2014 SYNAPSE -- 2014 The “Gamification” of our training experiences will be intensified as the millennial generation grows to 75% of our global workforce by 2025. be effective organization mechanisms to establish agreed upon people projects and actions which are then documented into a “People Play Book” for each subsidiary to execute. These Councils review progress monthly throughout a plan cycle. Line leaders chair and populate these forums and must be engaged and executing well; it is hard to “fake it” in such an environment Systems Thinking about People Once MB got us energized about our new people responsibilities, she designed with us tools to reach decisions and execute the decisions enterprise wide. Example, Tool #1 was a “map” of the existing talent management processes. Again, shock set in!! Half of the processes identified could not be explained! So MB went to work with the line leaders and we produced together “a new integrated talent management value chain” map of going forward people actions during e X