Retro Gaming Magazine April 2014 | Page 37

Konami Ports: Already mentioned was the crown jewel of the X68000 games, Akumajou Dracula, which leaves the rest of the great games from Konami that made it to Sharp’s gaming computer. Get ready because Konami was not shy about bringing their shooters to the X68000. Nemesis ’90 Kai is an enhanced port of Gradius 2 with some graphical enhancements. This version didn’t have players flying the iconic Vic Viper but instead a new ship called the Metalion and there is an emphasis on speed running, long before it was popular on Youtube. One last Capcom game that needs to be mentioned is Ghouls ‘n Ghosts, another ar cade per fect por t that challenged what Sega was able to bring home on the Genesis. While the Sega Genesis version was respectable, covered in issue #1 of RGM, it simply paled in comparison to the competition. That sentiment is more profound when you look at the X68000 version which features nearly ALL of the arcade tidbits that Sega simply couldn’t fit into their cartridge. Konami ported a lot of their arcade shooters over to the platform. Gradius, Gradius 2/Nemesis ‘90 and Parodius all made it. We did not see a port of Metal Gear though which is a bummer, judging from the way the MSX handled that series (pages 14 and 15) it would probably had bee n awesome on the Sharp computer. Capcom were pretty smart with the marketing of the Street Fighter II series. With minor updates to the arcade game they were able to keep the game alive and making money long after it should have been relegated to the discount sale and with each new addition, home gamers wanted a port to their console of choice. Didn’t matter if it was SNES or Genesis gamers, both wanted the newest version which Capcom did their best to bring home, in due time. The Sharp X68000 is no different, it received at least two Street Fighter games, Championship edition and Super Street Fighter II (pictured below). Salamander is another popular Konami shooter to make the jump. Check the screenshot below for a good idea of how it looked. There is a bit of slowdown on this boss showing Capcom was probably a lot better verse at programming for this platform. Konami was one of the few “big name” companies to release an original title for the Sharp X68000, Akumajou Dracula. Much like other companies Konami was content with nearly arcade perfect ports though Capcom holds the crown