Retro Gaming Magazine April 2014 | Page 18

01 Castlevania for the ZX Spectrum Release: Full version to release soon Words: Carl Williams Interesting: It is Castlevania II on the Spectrum Improve it by: Adding more levels and enemies Annoying Because: The full version isn’t here yet Konami never released an official version of Castlevania for the ZX Spectrum but that has not stopped fans from making their own version. One of the games entered in the recent Retro Games Battle 2014 competition (www.retrogamesbattle.com) was a Castlevania II game for the ZX Spectrum. Features include one town with multiple people and several rooms, one outlaying area with werewolves and skeletons once you descend the stairs to the depths. Also some screens are underground and feature some . Not a lot of game play but, remember, this is a demo. The full version will surely feature more levels, more enemies, basically more of everything– except color probably. Before you get all excited, this is a demo, the full version has not been released as of this writing. What is there are several levels, a town with inhabitants and plenty of enemies. Everything has that Castlevania feel to it from the stairs to the skeleton and werewolf enemies you will encounter. The controls are easy to use but somewhat awkward with “P” (right) and “O” (left) and “Space” (whip) as the main action buttons. Gamers are probably more used to the Quake control format, aka WASD but you will quickly get used to Castlevania’s setup. Graphically the levels scream Castlevania from the backgrounds to the buildings in town and the blocks that make up the majority of the levels. Visually this game looks a lot like the old Game Boy Castlevania Legend games due to the severe lack of color– this is what one might think those old portable games would look like if played through a Super Game Boy on a Super Nintendo. I am not saying that the color selection is bad, the choices are fitting considering the limitations of the platform we seeing this on. Fans know there is a lot of content in the Castlevania series that can be exploited in fan works like this. It is refreshing to see someone making a fan game based on Simon’s Quest as that is my favorite Castlevania game, and the only one that I personally beat. I will definitely be watching the development of this game as it progresses. This is, for all intents and purposes, Castlevania II on the ZX Spectrum. 18