Retro Gaming Magazine April 2014 | Page 14

Metal Gear the way it was intended CARL WILLIAMS Metal Gear on the NES was good but check out the original, unedited title that we didn’t get. as possible. That explains a lot of the changes that were made in the NES version when comparing it to the screens shown here (from the MSX version). Those of us in North America are familiar with the original Metal Gear title for the Nintendo Entertainment System. Metal Gear was a unique title on Nintendo's machine that was popularized by action games that promoted run and gun, jump in and don't think, play mechanics. Metal Gear was more a thinking persons adventure which promoted stealth and avoiding interacting with the in game enemies. The MSX version features different bosses, completely different level layouts and new surprises that were not present in the NES version. We tried to not spoil too many of the surprises in these pics but some (like what Metal Gear actually looks like) were too hard to pass up. Completely different from the norm. Many things were changed in the conversion to the 8-Bit Nintendo including the COMPLETE removal of the end boss, the Metal Gear itself. This behemoth was replaced with a "super computer" in the North American version of the game for some reason. It didn’t help that Hideo Kojima only worked on the MSX2 version of Metal Gear while the console ports for North America, Japan and Europe were created by another, separate, team without his interaction o