Metal Gear the way
it was intended
CARL WILLIAMS
Metal Gear on the
NES was good but
check out the
original, unedited
title that we didn’t
get.
as possible. That explains a lot of the
changes that were made in the NES version
when comparing it to the screens shown
here (from the MSX version).
Those of us in North America are familiar
with the original Metal Gear title for the
Nintendo Entertainment System. Metal
Gear was a unique title on Nintendo's machine that was popularized by action games
that promoted run and gun, jump in and
don't think, play mechanics. Metal Gear
was more a thinking persons adventure
which promoted stealth and avoiding interacting with the in game enemies.
The MSX version features different bosses,
completely different level layouts and new
surprises that were not present in the NES
version. We tried to not spoil too many of
the surprises in these pics but some (like
what Metal Gear actually looks like) were
too hard to pass up.
Completely different from the norm.
Many things were changed in the
conversion to the 8-Bit Nintendo including
the
COMPLETE removal of the end
boss, the Metal Gear itself. This behemoth
was replaced with a "super computer" in
the North American version of the game for
some reason.
It didn’t help that Hideo Kojima only
worked on the MSX2 version of Metal
Gear while the console ports for North
America, Japan and Europe were created
by another, separate, team without his interaction o