Reports, guides, handbooks High school registration guide 2020-21 | Page 67
VISUAL ARTS
Ceramics I
Ceramics II
Ceramics III
Ceramics/Sculpture [AP Studio Art: 3-D Design]
Computer Art I
Computer Art II
Drawing I
Drawing II
Drawing III
Drawing/Painting [AP Studio Art: 2-D Design/Drawing]
Jewelry and Craft Design I
Jewelry and Craft Design II
Painting I
Painting II
Painting III
Sculpture I
Sculpture II
Sculpture III
Video Art I
Video Art II
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Ceramics I
Ceramics II
SCIENCE, TECHNOLOGY, ENGINEERING, ARTS AND MATH
Computer Art I
Drawing I
Drawing II
Jewelry and Craft Design I
Painting I
Painting II
Sculpture I
Sculpture II
Video Art I
Acceptance into STEAM at AHS is a required prerequisite for all STEAM courses.
English 11 for STEAM
Intended Audience: Grade 11
Credit: Two Trimesters = 1 credit
Major Outcomes:
• Establish a variety of workplace reading
and writing strategies
• Use situated literacy to ground real world
skills
• Apply skills such as writing, reading, and
collaboration in practical ways
• Connect American literature (all eras) to
contemporary issues
• Cultivate reading strategies for technical
reading as well as literature
• Use research in an effective and informa-
tive way
• Acquire writing skills to create an
effective Argumentative Essay
• English 11 for STEAM meets the prereq-
uisite requirements for ARCC course
1121, College Writing and Critical
Reading
Projects, Activities, etc.: Reading literature,
writing an Argumentative essay, research
project, creating literature for a scaffolding
project, applying new reading and writing
strategies.
Instructional Focus: Application of practical
literacy skills in real-world situations and
connection of literature to real-world
experiences.
High School Registration Guide
English 12 for STEAM
Intended Audience: Grade 12
Credit: Two trimesters = 1.0 credit
Major Outcomes:
• Establish a variety of workplace reading
and writing strategies
• Use situated literacy to ground real world
skills
• Apply skills such as writing, reading, and
collaboration in practical ways
• Deepen analysis through the use of
lenses
• Analyze media bias
• Write in an effective narrative structure
• Use research in an effective and informa-
tive way
Projects, Activities, etc.: Reading literature
and media through different lenses, strategies
to effectively communicate research, reading
and writing strategies, creating manuals,
blueprints, recipes, etc. and using reading
strategies to create a final product
Instructional Focus: Application of practical
literacy skills in real-world situations and con-
nection of literature to real-world experiences
Honors Design & Development for STEAM
Prerequisite/Selection Process: Completion
of 2 years in the STEAM program.
Intended Audience: Grade 12
Credit: Two trimesters = 1.0 credit
Major Outcomes:
• Teams of students work together guided
by a teacher and community mentor
using the Design Thinking Process to
research, design and construct an
innovative solution to a problem.
• Students will enhance design and manu-
facturing skills to help in the development
of their creative/innovative project
• Teams will participate in an end of course
presentation event at AHS
Projects, Activities, etc: Use Design
Thinking ® to aid in problem solving; write
and develop a final presentation using
technology presentation skills
STEAM Computer Skills
Prerequisite/Selection Process: Acceptance
into STEAM at AHS
Intended Audience: Grade 9 and 10 STEAM
Students at Anoka High School
Credit: One trimester = 0.5 credit
Major Outcomes:
• Create Excel worksheets using formulas,
financial functions, and integrated charts
• Gain a basic understanding of the com-
puter programming process through the
visual programming language Scratch.
• Establish a basic understanding of the
analysis and design of a database used in
the process of database development
and administration using mySQL.
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