Report Salsa Dream Report Final_v2 | Page 14

Ani ma t i o n The fir st scene I ani mat ed was t he one wher e he pl ay s t he t r umpet . For t hi s scene, I swi t ched f r om st epped t angent s t o Aut o v er y ear l y on, and whi l e at t hat t i me i t f el t l i k e I was sav i ng l ot of t i me, I f ound t hat i n r eal i t y I spent mor e t i me t o ani mat e and t he r esul t wasn’ t as good as i t coul d hav e been, t hat ’ s why i n t he nex t scene I di d ( t he mi cr ophone scene) I k ept t he t angent s i n st epped f or as l ong as possi bl e. Fr om t hat moment on I f ound i t was bet t er t o wor k wi t h st epped t angent s unt i l I had k ey f r ames ev er y 2- 4 f r ames dur i ng t he whol e ani mat i on. I t seemed t o me t hat wi t h hav i ng t hi s many k ey f r ames i t woul d be al most i mpossi bl e mak i ng changes, whi l e t he cont r ar y was t r ue, ev en t hough I had t o spend a l i t t l e bi t mor e t i me posi ng t he char act er , I had f ar mor e f l ex i bi l i t y and cont r ol ov er t he scene. I had t he possi bi l i t y t o pose t he char act er l i k e as i f I was dr awi ng i t i n 2D, r at her t han hav i ng t he sof t war e deci di ng f or me wher e t he char act er woul d mov e. St i l l f r om Sal sa Dr eam 13 I al so r eal i sed t he gr eat possi bi l i t i es t he Bl endshapes sy st em gi v es t o an ani mat or . Thi s sy st em mak es t he whol e pr ocess of 3D ani mat i on ev en mor e 2D, gi v i ng t he ani mat or t he possi bi l i t y of dr awi ng ev er y si ngl e det ai l of t he pose, br eak i ng f r ee f r om t he l i mi t at i ons of t he r i g. Unf or t unat el y , t hi s sy st em caused May a t o cr ash v er y of t en ( pr obabl y because some er r or s i n t he r i g) , so I coul dn’ t use i t as much as I woul d hav e l i k ed. 14