Ravensbourne Prospectus 2018-19 Ravensbourne-Prospectus-2018-19 | Page 112

User-Experience and User-Interface ( UX / UI ) Design BA ( Hons )*
UX and UI design are challenging , multi-disciplinary activities that create the overarching experience and functionality of every aspect of a product or service .
Futures The role of the UX / UI designer in the design of products and services has become increasingly vital within the digital realm . The creative industries employ UX designers to create conceptual and over-arching experiences , both on and off screen , and UI designers for the visual , information and interactive design on screen across the design of a variety of applications that include websites , apps , mobiles and augmented reality as well as product and installation design , wearable technology , and the Internet of Things .
The Course This course explores the importance of designing for the end-user experience with intuitive user interfaces . You will explore an understanding of what constitutes UX and UI design and the elements that make for positive UX and UI design on websites and mobile applications . You will learn how the four most important aspects of UX and UI design : usability , interaction design , visual design and information architecture are professionally identified , investigated , informed and interrogated .
You will develop and create an individual portfolio of inspiring and resolved projects based on user-centred research and design experimentation that will showcase both your creative and analytical design-thinking skills and your technical expertise . Creating tomorrow ’ s industry-ready UX and UI designers , this course identifies and enables the traits , experiences and characteristics that UX and UI designers must possess .
Year One This design-led introduction explores core competencies in graphic and information design and in design and coding for the web . You will begin to learn the fundamental skills of the UX and UI designer in the structuring of visual information and start to develop a fundamental digital skill-set . A programme of industry practitioners and speakers supplements and enhances the core delivery .
Year Two Year Two explores more advanced interactivity through play and experimentation in coding . Encouraging a personal approach , the course enables and supports the application of both individual and group design propositions to real-world and imagined scenarios .
Year Three The culmination of three years of study is channelled into practical projects , increasingly professional in scope . A range of self- directed project solutions form the basis , along with a major project , of the final body of work appropriate to applied contexts within the creative industries .
Duration : 3 years full-time Entry requirements : Page 142
How to apply : Page 146 Institution : RAVEN R06
Term starts : September 2018 * Subject to validation
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