DID YOU KNOW?
Star Citizen will feature an additional ship class, the escort
Every backer will get a free digital 42-page Upgrade
Handbook manual with their game which goes through
the process of customizing and overclocking ship systems!
Welcome to our new informational article series, “Did You
Know?” where we talk about some interesting Star Citizen
facts that you might not have known about. In our first of
the series we’ll look at some of the Star Citizen stretch goals
which you may not have known about, and which we hope
you find as exciting as we do. There are many more than are
listed here, so take a look at them if you get the chance!
Arena mode: The next generation of Wing Commander’s
TrainSim allows pilots to test out their combat skills against
friends or strangers in a simulation. Gain valuable combat
experience without the downside of losing your ship in the
game universe! Place bets on competitions across the galaxy.
Star Citizen will feature an additional flyable ship class, the
Cockpit decorations: Turn your stock cockpit into your
Know your foe with a Jane’s Fighting Ships style manual
home with personalized decorations; amaze your friends
with bobbleheads, photographs, dinosaurs, fuzzy dice, nose free in PDF form to all pledgers.
art, posters and many more cool options!
Professional mod tools: free for all players.
Ship boarding: learn more about how Star Citizen will allow
Manage Space Stations: Players will compete to own and
players to conduct boarding operations.
operate a limited number of space stations across the galaxy.
Star Citizen will feature the playable ship class, the cruiser.
Extended hardcore flight sim controller support: Flight
Chairs, multiple monitors, Track-IR, MFD (Multi Function
Displays) and more on launch.
Enhanced boarding options: heavy weapons, zero gravity
simulation, suit HUD options and EVA and melee combat.
First person combat on select lawless planets. Don’t just
battle on space stations and platformsloch take the fight to
Salvage Mechanic: Salvage isn’t an aside: it’s a career,
with its own mechanic, story tie-ins and universe-shaping
Tablet companion application to check on your inventory, Facial Capture System. We’ve researched a technology that
commission or find missions and get the galactic news feed. uses a series of cameras to capture real heads and import
them into the game.
Squadron 42 will feature celebrity voice-acting including
Public Transportation System: Need to get from one
at least one favorite from Wing Commander and 50 total
place to another but don’t have a starship? We’re building a
galactic transportation system. You can travel via transport
from system to system in Star Citizen and even ship items
Professional motion capture for the Squadron 42
(like a ship you need moved to another hangar.) With this
stretch goal, we’ll expand this system: star liners, long range
transports, charter ships and flyable shuttles!
Star Citizen will launch with 100 star systems.
Enhanced Capital Ship Systems: In addition to the
command and control systems we’ve already outlined, we’re
going to expand capital ship functions! Lead a damage
Cloud Imperium Games will build their own mocap studio control team to fight fires and repair key systems during
battle, control internal bulkheads to slow boarders and
to improve the quality of Star Citizen and Squadron 42’s
man a number of consoles, like navigation and engineering,
that will make commanding a capital ship feel even more
Build professional sound studios. We’ll move Star Citizen’s immersive.
sound production from a home office to high tech facilities
Enhanced Mission Design for
that will give us access to cutting edge sound effects and
Squadron 42: From opening
Hollywood voice talent!
with an epic battle instead of a
Professional-quality feature-length Behind the Scenes of training patrol to missions that
seamlessly combine boarding
Star Citizen documentary film.
and space combat, we aim to
put you right into the action!
Star Citizen and Squadron 42 will feature a full orchestral