Professional Sound - October 2019 | Page 34

KELLAN THACKERAY MIXING CLOSE TALKER WITH AN AVID S6L 16C & FLUX:: SPAT REVOLUTION Close Talker Brings Fans into the Music How the Saskatoon Indie Band Staged Innovative 3D-360 Silent Headphone Concerts in Intimate Venues Across Canada T he music of Close Talker is not balls-to-walls rock and roll. It doesn’t beg for a blaring PA and beer bottles waved aloft. No, it begs for intimacy. Close Talker – the Saskatoon-based trio of multi instrumentalists Matthew Kopperud, Will Quiring, and Christopher Morien – make evoc- ative music punctuated by hypnotic rhythms, haunting atmospherics, and soft, soulful vocals. It isn’t party music; it’s music to vibe out to and lose yourself in. As such, when planning shows around the release of their latest LP, How Do We Stay Here?, the band wanted to create a listening experi- ence that truly focused on the music. The result was a series of 3D-360 silent headphone con- certs in unusual locales across Canada where fans experienced a live, immersive binaural mix in real time that placed them in the music. Bringing Close Talker’s concept into reality required a bit of good timing and luck in the form of meeting LS Media’s Hugo Larin, but the vision really began in the tour van with some fun brainstorming between Kopperud and FOH engineer Kellan Thackeray. 34 PROFESSIONAL SOUND By Michael Raine. Photos by Dale Bailey. “It kind of stemmed from a selfish place, to be honest with you. We just wanted to break our own wheel as a band. We didn’t want to just release a few singles, release a video, and then an album, and then just kind of do what was typical or expected,” recalls Kopperud. They were ruminating on the idea of a listening party, which in itself is nothing unusual – artists hold listening parties for new albums all the time. But they wanted people to really listen. “You scrutinize every little detail and nu- ance in the studio and you hope that people notice and care, but it’s kind of hard to combat that, especially in this soundbite culture of quantity over quality. As a band, our buzzword is ‘intentional’ – everything we do is very in- tentional and curated and we try to make it as meaningful as possible. So, we thought, ‘OK, let’s have a listening party where our closest friends can hear all the sweat-equity that went into our record.’ Then, we thought, ‘Let’s do head- phones so there’s not the temptation of talking and everyone can escape reality for a hot minute and just be still and listen,’” Kopperud explains. As the brainstorming continued, they wanted to take it a step further than a tradition- al silent disco, and so married the headphone concept with the idea of playing the album live in its entirety. Meanwhile, as the listening party idea continued to evolve, Thackeray, who was living in Toronto at the time, heard that LS Media was doing local demos of the Avid S6L live console and decided to check it out. When Thackeray met Larin and his colleague Benoit Favreau, they also showed him a demo of Spat Revolution, a real-time 3D audio mixing software from French com- pany Flux::. That’s when things started to fall into place for this unique, immersive concert experience. Afterward, Thackeray sent Larin an email. “‘Hey man, here’s what we’re trying to do,” he wrote. “Can your software do this? What’s the support like? And is this the right product for us?” The answer was a “yes” to everything, which settled it for Thackeray. “We were so close to going with a different console and binaural system, but after hearing Spat, seeing its integration with the S6L, and talking with Hugo, I knew that this was the right product for us, and I am so thrilled that everything went down the way it did,” he says.