Professional Sound - April 2019 | Page 28

relied on his go-to Meyer Galileo Galaxy processors – one at FOH and the other at the stage – for EQ, level, and delay. “The drive system is all digital at 96 kHz from the S6L to the amplifiers,” he shares. “This keeps the whole system sounding as clean and accurate as possible by eliminating the AD and DA conversions.” Speaking of the S6L-32D at FOH, Gardner notes he’s grown quite fond of the system of late. “The console is really fantastic,” he says simply. “I’ve been a big supporter of Avid consoles going back to the original Digidesign D-Show and Profiles, though they’ve really changed the game now with this console running at 96 kHz. You can hear every little fader move, EQ change, and dynamic proces- sor because the resolution is so fine.” Gardner was invited to take part in some ear- ly training sessions in Toronto hosted by LS Media, Avid’s Canadian distributor, around the system’s launch in early 2016 and says he was immediately impressed with its functionality and workflow. “I decided to take it out on Arkells’ Morning Report and Knocking at the Door tours in Canada in 2017, so I became really familiar with its set-up and operation,” he adds. “Continuing on with it for the Rally Cry Tour was an easy decision.” Owing to the console’s feature set, Gardner notes that he isn’t carrying any physical outboard gear on this trek, instead relying solely on internal plug-ins. “For me, gone are the days of carrying around racks full of mic pres, compressors, line levelers, and effects units,” he shares. Lately, he’s been particularly fond of McDSP’s Active EQ 400 on frontman Max Kerman’s vocals. “When the vocal gets really loud, I can compress specific frequencies based on a threshold, ratio, and Q so that the vocal sounds smooth when there’s all volumes of talking or singing going on and keep it sitting nicely at the top of the mix,” he reveals. “And going all the way back with Avid’s other product lines, I’ve always loved the BF76 [compressor/limiter plug-in based on the UA 1176] for things like bass guitar and snare drum.” While Gardner has grown intimately familiar with Arkells’ back catalogue over the past six years, rayCalc [simulation software]. I did all of the venue speaker designs ahead of time using information from Wiki-gigs.com, which is my online database of concert venues.” While Halliwell had used ArrayProcessing in the past for one-off dates, this was his first time using it for a tour, and he really enjoyed the expe- rience. “ArrayProcessing uses the digital processing in the D80s to adjust the tone and level of every speaker in the hang to optimize the sound reach- ing the audience,” he explains. “This system uses the venue design and speaker hang design infor- mation from ArrayCalc to create settings in the R1 amplifier control software. We listened to a num- ber of different settings and agreed that the AP setting of ‘+5 Glory’ was the way to go. This gave us the best results without the system ever sounding ‘over-processed.’” He adds that ArrayProcessing is able to reduce the tonal variation that can occur when a curved array is firing into a multi-level venue. To tune the system for each date, Halliwell Avid Venue S6L-32D console at FOH mix position 28 PROFESSIONAL SOUND