Preach Magazine Issue 4 - Preaching in the digital age | Page 45

FEATURE The decision that we made was that we wanted to create a rich, multisensory context for worship and to draw elements into the worship from the wider context of the world Church. In other words, we were always asking how the digital would enhance what we were doing rather than distract from what we were doing. How could we enhance the gathering of the community, the prayers, the reading of the Word of God, the sermon, the act of Communion. How could we make what already happened in the act of worship a much richer and deeper experience by the incorporation of digital culture? Part of this reflects back on the idea that the celebration of Communion is a celebration of the whole Church – militant and triumphant – the universal Church on earth and the universal Church of heaven. As such, inclusion of world Church elements reminded us of the wider context of our own local celebration of the Lord’s Supper. Of course, curating digital worship does not just mean playing with technology – digital culture is much richer than being techno-nerds. Digital culture also focuses on the use of all of our senses, in the gathering of the community, in the centrality of that community around the focus of our worship, in the participation of the many rather than the few. We wanted to bring all of these elements together in what we actually did. So what did we do? WE WANTED TO CREATE A RICH, MULTI-SENSORY CONTEXT FOR WORSHIP AND TO DRAW ELEMENTS INTO THE WORSHIP FROM THE WIDER CONTEXT OF THE WORLD CHURCH. IN OTHER WORDS, WE WERE ALWAYS ASKING HOW THE DIGITAL WOULD ENHANCE WHAT WE WERE DOING RATHER THAN DISTRACT FROM WHAT WE WERE DOING. c We mapped out a worship space that encouraged people to see one another worshipping, on helping us as a body to recognise the body of Christ as the other people gathering with us – worship in the round, gathered around a simple Communion table in the middle with a candle, cross and Bible, making good use of the three screens in the hall which ensured that everyone could see the words for the liturgy and for the songs. c We composed a digital soundtrack with accompanying visuals for people as they came into the environment and dimmed the rest of the lighting – encouraging people to focus on the music, the visuals, the repeated comment #WhoAmI. 45 c We opened the act of worship with some acoustic worship songs, during which people were invited to go and write on screens and express their response to the call to worship in pictures, words or symbols. c We asked two of our colleagues in research centres across Europe to read the Bible passages chosen – both chose to read in English. We used an audio recording of their voices and asked a digital illustrator within the congregation to accompany the readings with live digital illustrations on the screens. He chose to do this by adding colour to previously mapped-out designs on his screen. These were highly effective. c We crowd-sourced the prayers from around the world using a request on Facebook. We managed to gather prayer requests from every continent and to link these with local prayer requests. Members of CODEC led the prayers from four points around the congregation. c Crucially, our preacher, Calvin Samuel, teamed up with digital illustrator Matt Lawrence to plan how they would work together to enhance the preaching. Calvin gave Matt an overview of where he thought the reading would be going, aided by some crowdsourced ideas about people’s appreciation of the character of Pilate. Matt worked up some ideas of how he could illustrate what Calvin preached. The result was a stunning visualisation of the three different public faces of Pilate and a challenge to all of