Postgraduate and Short Course Prospectus 2023 September 2023 | Page 24

CHARACTER AND
MODE OF STUDY Daytime ( full-time ), Monday – Friday . Students should expect MODULE 3 to spend 40 hours per
CHARACTER AND CREATURE week TECHNICAL studying during DIRECTION this
programme . This includes being on Character campus rigging ( or in Maya following Creating live online cloth ) and soft between surface 10am and simulations 5pm for the first Creating 18 weeks muscle . systems in Maya
AWARDED Fur BY and hair groom Creating character cycles
for presentation Project catch-up week
For full breakdowns : escapestudios . ac . uk / magames
Module 3 – FX and For technical this module art, you will work on a project as a group , to
Module 4 – Collaborative studio project demonstrate your ability to
Module 5 – Production choose project
correct techniques and approaches , and to apply them Software to a specified professional brief .
Career options
Assessment
PRODUCTION PROJECT
For this module , you will work on a final major project with feedback and guidance from your tutors and industry professionals . It will allow you to showcase your in-depth knowledge of your specialism area , ready for use in a portfolio .
Escape Studios student project

MA GAME ART

MODULE 1

CHARACTER AND

CREATURE DESIGN

DURATION

CHARACTER AND CREATURE

MODELLING AND PRESENTATION

This degree packs in all the content from
1 year
Character and creature design theory
our popular 18-week course
Introduction with hands-on to ZBrush tuitions . It then takes
Introduction you to the next to Maya level , with two
LOCATION
Tools and techniques for major projects that will
Introduction allow you to put texturing everything
London creating campus character and you ’ ve learned into practice
VFX and to games create pipelines a killer portfolio . or live online creature concepts
A collaborative group
Lighting project will and get rendering you working
Using anatomy of characters with other students like
Presenting a real studio characters , and an and individual
and creatures in design choices final project will be your creatures chance for to portfolios further specialise ,
FEES
Analysing an established improve your skills and finesse your portfolio , under
London campus – £ 17,995 style to create character the guidance of industry professionals and tutors .
Live online – £ 15,450 and creature concepts
See page 35 for
Functional fashion in character
MODULE , SOFTWARE AND CAREER OPTIONS information on and creature concepts fees , funding and
Establishing new styles

+

Module 1 – Foundation development payment options .

MODULE 4

Module 2 – Advanced

COLLABORATIVE games development PROJECT

MODE OF STUDY Daytime ( full-time ), Monday – Friday . Students should expect MODULE 3 to spend 40 hours per

CHARACTER AND CREATURE week TECHNICAL studying during DIRECTION this
programme . This includes being on Character campus rigging ( or in Maya following Creating live online cloth ) and soft between surface 10am and simulations 5pm for the first Creating 18 weeks muscle . systems in Maya
AWARDED Fur BY and hair groom Creating character cycles
for presentation Project catch-up week
For full breakdowns : escapestudios . ac . uk / magames

+ + + + + + +

Module 3 – FX and For technical this module art, you will work on a project as a group , to
Module 4 – Collaborative studio project demonstrate your ability to
Module 5 – Production choose project
correct techniques and approaches , and to apply them Software to a specified professional brief .
Career options
Assessment

MODULE 2

MODULE 5

PRODUCTION PROJECT

DID YOU KNOW ?+

For this module , you will work on a final major project with feedback and guidance from your tutors and industry professionals . It will allow you to showcase your in-depth knowledge of your specialism area , ready for use in a portfolio .
12 POSTGRADUATE AND SHORT COURSE PROSPECTUS