Popular Culture Review Vol. 3, No. 2, August 1992 | Page 53

The Transformation of Mad Max 49 In the time of this film, about 15 years after the events of Mad Max, gangs still roam the highway always looking for "juice," the oil to make their vehicles run. The narrator tells us of Max; " . . . a shell of a man, a burnt out desolate man, haunted by the demons in his past, a man who wandered out into the wasteland, and it was here in this blighted place that he learned to live again." Finally, the action of The Road Warrior commences. Total solitude is not for this older Max. He has a dog with which he shares companionship and scarce food. So even at the outset of this adventure, we know that partial healing has come to Max. He makes his way to a desert community living within the walled complex of an oil refinery. They have the oil, but no adequate vehicles to get them to land 2000 miles away where they can begin farming and building new lives. One of the children, a strange fey mute called the Feral Kid, is integrated only partially into the conununity. He takes a liking to Max, helps him, clings to him, and begins the regeneration process of Max. A ferocious battle ensues between the would-be settlers inside their fortress and a murderous gang of oil thieves. With Max's aid, the good guys win again. There is one last terrific road battle; a large gang attacks their caravan, specifically the oil tanker that Max is driving. The Feral Kid is in the cab with Max and saves Max's life at one point. Nonetheless, when the settlers-to-be have triumphed. Max stays behind. The caravan goes off, with the Feral Kid sadly waving goodbye to Max. The last shot is of Max walking slowly off into the badlands once again. Like Shane, he rides away to the pleas (silent, of course) of a child, "Stay! Come back!" Tlie overvoice resumes. The narrator tells us of the successful journey of the settlers and how he (the Feral Kid) "grew to manhood, in the fullness of time . . . became the leader." The title of the third film. Mad Max: Beyond Thunderdome. refers to what I believe is the less interesting part, full of gore, brutality, and mindless battles—and of course Tina Turner, remarkably convincing as the leader of one of the two hostile factions of Bartertown. The film presents Max with two societies bom out of the ashes. The first is Bartertown, a ragtag collection of drifters, scavengers, thieves, murderers, and the like, run by two antagonists. Auntie Entity and Master-Blaster. We see Max at the opening of the film, a solitary wanderer through the desert with a camel train.