Popular Culture Review Vol. 18, No. 2, Summer 2007 | Page 57

Parks and Wreck 53 sexually charged. As Kasson contends, “the amusement center suspended conventional situational proprieties” (41). Certain attractions—such as a pavilion floor equipped with air jets under a metal grating designed propel women’s skirts upward and the Love Nest, which sent a cart-built-for-two through a series of unlit and publicly private tunnels—overtly appealed to patrons’ more pmrient interests. For the purposes of this paper, however, the roller coaster again stands as the most compelling example, as it aimed to convert nervous energy into sexual energy. An advertisement for the Cannon Coaster, which appeared in 1900, invited the prospective rider to “imagine . . . the excitement, the wild thrill of delight, that you will experience when you are shot from the cannon’s mouth on to the slide beyond: Will she throw her arms around your neck and yell? Well, I guess, yes!”'" The roller coaster refigures the threat of collision as the promise of a more agreeable collision or even the threat of death with the promise of a “little death.” Under the auspices of amusement, these “fully embodied subjects” can eagerly abandon themselves to the kinetic force of the pleasure machines; technological contingency has been imbued with erotic and restorative potential. In his 1905 article “Human Need of Coney Island,” Richard La Gallienne claims that Coney Island not only knows itself a fake, but . . . it makes so little bones about the matter. It knows that you know, and it expects you to pretend to be taken in, as it pretends to think that it is ta king you in . . . 1 wonder, if perhaps Coney Island . .. does not regard the public as a big baby in need of a noisy, electriclighted rattle.'^ Perhaps what the price of admission bought was a set of comforting fictions about mechanized living in the new century—that it was escapable, resistible, manageable, pleasurable, or even somehow “natural.” Perhaps, in a somewhat Foucauldian sense, the amusement park was in service of producing pliant and “docile bodies” rendered all the more efficient and usable upon their return to work Monday morning. But for its proponents and detractors, its buyers and sellers alike, turn-of-the-century Coney Island was a social crucible in which a nervous culture tested the limits of the body in the shadow of the machine. At a time when Americans began to take play seriously and charge recreation with the responsibility of remedying the deleterious effects of modern life, amusement park patrons ignored Beard’s prescription that the neurasthenic seek “rest and change” in favor of undergoing Coney’s radical new “shock therapy.” University of Minnesota Notes ' Quoted in Pilat and Ranson, Sodom by the Sea, 133. “ “The Work o f Art in the Age o f Mechanical Reproduction” 250. Chris Kamberbeek