Popular Culture Review Vol. 14, No. 2, Summer 2003 | Page 15

Carnival Entertainment 11 of their total wager {Nevada Gaming Almanac, 9) While the player has a chance to win, it is statistically more probable that she will lose. Casino patrons, in essence, are playing at rigged games. But the outstanding fact of casino gambling is that the players know the odds are stacked against them, but play nevertheless. This is, to an impartial observer, incredible. One can imagine the soul-searching needed to risk one’s hard-earned money on an even-odds wager, or an educated investment. How, then, is it possible that millions of rational Americans trek to their local casino to gamble at games that they know to be unfavorable? The answer is deceptively simple. According to the conventional wisdom, players no longer gamble at casinos for the chance to legitimately make money, but because the gambling experience itself is entertainment. The casino is no longer a poor man’s stock exchange. It is, instead, the place where anyone can engage in a mix of role playing and dramatic social interaction. The point is not to win big, but to play big—deep play, rather than solid earnings, is what players are supposed to take away. Players are forthrightly discouraged from seriously believing that they can win. In its mission statement, Harrah’s Entertainment, one of the world’s largest and most respected casino companies, stated “if a customer plays at a Harrah’s casino for any reason other than the fun of it, that customer is playing for the wrong reason” (Harrah’s Entertainment, 4). In other words, players should not expect to win. How is this related to carnival games, where a large part of the excitement is the pretense that “everyone wins a prize?” Part of the allure of casino gambling is the intangible, non-gaming elements—the Parisian ambience at Paris Las Vegas, the erupting volcano in front of Mirage, and the faux Old West style that seems to be the default for smaller, non-Strip casinos, at least in the Am erican West. It is no accident that Steve Wynn described the Las Vegas Strip as the “world’s biggest carnival pitch.” There is little to distinguish the games at Mandalay Bay from those at Lady Luck. So casino operators use a hook to get patrons inside. For some casinos, the hook is a 99-cent shrimp cocktail; for others, it is a white tiger habitat. Whatever the hook, it always serves a single unswervable purpose—to pull in marks. In a sense, themed casinos recall one variant of the American carnival— world’s fairs, which made representations of other cultures accessible to Americans. Themed casinos permit patrons to “visit” an exotic locale in a relatively safe manner, as did world’s fairs like the 1893 Columbian Exposition. Of course, the casino mark will not literally believe she is in Venice or New York City and not a casino; she will, however, willingly suspend her disbelief and allow the casino to do its best to convey the essence of Venice or New York. The themed casino resorts of the Strip allow visitors to negotiate a potentially menacing “Other” that is simultaneously safe and exciting.