Polo De'Marco Magazine Issue No.23 | Page 66

were so many elements and variables involved that at some point I realized that I needed to stop trying to define every element and step and to just let it develop on its own. That was when it started to come together. Eventually I stared to get a handle on it and once I felt that I had it under control is when it really began to open up. I am always finding a new approach or a new method which is an endless source of inspiration to me. Q9. When it comes to your art - you use 8 different types of technical and specialised software and programs. What programs do you use to create your pieces of art? I have actually incorporated another program so I am up to 9 now. I don’t talk about the specifics of my process or most of the software that I use as they are an important part of my creative process. I spent a lot of time developing this process and to my knowledge it is unique and no one else is using the programs in the ways that I do, so I think I will keep this as a closely guarded secret. Q10. You use special techniques from the film and gaming industry. How is that applied to your works? It is those techniques that are the foundation of my process. The biggest advantage to using those techniques outside of games is that I no longer have to work within the technical limitations that I was bound to before. The only limiting factor that I have now is the power of my PC, which is why I designed my own and had it custom built just for this purpose. I am also able to find new and creative ways to push the technology to achieve the visual results that I am looking for. One of the most interesting techniques that came from all of this was unforeseen. When I am doing a custom commission for a client I am able to ask if I can see the actual wall where the art piece will be hung as well as how the room is lit and the surrounding decor. I ask this because one thing I like to do is to incorporate the real world lighting information into the art during the rendering process to make it look like the art piece was designed specifically for that particular positon in space. For instance, if the wall where the art will be hung receives direct afternoon sunlight I can factor that into the lighting of the art so after the art is hung, at a particular time of the day the sunlight coming through the window will perfectly match the way the art was lit within the software making it look like it was designed specifically for that spot at that time. The results are amazing. The artwork changes during the day from being a beautiful piece of wall art into being a beautiful piece of wall art that was created for that exact point in space at that exact time of day. It helps the art to be more than just a picture hanging on a wall. Q11. You talk about rendering when you complete your work. How complex is it when putting all your elements together when it comes to the final print? The whole process is extremely complex and sometimes I actually lose track of where I am as I go, which is not always a bad thing in that it allows me to find new ways to create my art that I had not previously considered. Happy accidents are a real thing; you just have to be open to them. Each of the programs that I use were designed to achieve a specific goal or end product. In order to achieve the results that I want I need to use these Polo De’Marco July 2020