PicsArt Monthly PicsArt Monthly Magazine March Issue 2015 | Page 79

In a world with an ever-increasing focus on resolution and detail, you may have noticed chunky, jagged graphics popping up here and there. The trend is called low-poly art, and its popularity is rising in the digital art world. Today’s low-poly art is an interpretation of the beginnings of 3-D modeling. The term comes from the fact that 3-D objects are modeled using a series of shapes stitched together—called a polygon mesh—and early 3-D graphics had a significantly lower polygon count than today. Nowadays, many artists are returning to their roots and imitating these early graphics. So what’s the appeal? Low-poly art feels like a throwback to simpler times. It’s a step away from the organic curves of high-res images and a step toward the blatant unreality of early graphics. Its value lies in the nostalgia and thrill we experienced when we first entered the world of early video games, and the fantasy of a world that hints at our own without trying to replicate it. With low-poly art, it’s not all in the details; in fact, it’s precisely the opposite. By stripping graphics down to their simplest form, the artist—and the viewer in their experience of the art—is empowered to focus on other elements such as color, lighting, and style. It’s an embracing of the essence of the subject rather than the literal, physical image. If you’d like to bring low-poly art to your images, check out the Geometric Animal Faces package available in the PicsArt Shop. PicsArt Monthly |79