PaintballX3 Magazine November 2014 | Page 34

34 As the referees allowed our players to enter the battle field, my unit commanders (listed below) made sure their players were ready with air, paint, water and the stamina to stay on the field for as long as they were needed. Their attitudes were infectious, and it was filtering down to the walk-on players. These players were ready. It also must be noted that NATO SF and Warsaw Spetsnaz had inserted before game on to attack from hidden positions. The NATO command staff entered it’s hardened bunker (an old military portable office) to once more look over our game map and test our radios (we had better communications than most Third World army’s) to await the game–on signal. GAME-ON On Saturday NATO started in control of 11 bases on their side of the DMZ and Warsaw attacks from four bases. At the start of the game, Warsaw forces attacked the NATO forces that had advanced just outside of their cities and observation posts to defend them at all costs. In the command center the NATO commanders received reports of incursions by Spetsnaz and sent forces to send them back across the DMZ to their November 2014 respective dead-zones. The Spetsnaz forces were a relentless force all day Saturday and they were a thorn in our side all weekend long. Well played Spetsnaz Forces! There was a mission early in the day that was given to the 10th SF Group and they under the command of Carlos Pagan, completed it in record time. “At 1330 we received a radio call that there was an incoming nuke headed for Sim City.” Another record was set on this day as well. Camp Lee (also known as REX) has never been defended successfully in past years games. This changed in 2014 with unit 11/3 under the command of Jamie Pettus held on until the camp was nuked by Warsaw at 1330. The day continued with attacks across the DMZ by determined Warsaw players, but the NATO forces