Rob Maryland ’ s horde was simply unstoppable , outside of the few times they encountered the CHAR . Despite the blue team ’ s overwhelming presence on the field the scores did not seem that far gone , Red still had a chance going into day two and they continued to gain points throughout the day . With day two looking like it was going to go the same way as day one , a complete blue domination , warriors started to prepare themselves for the all out brawl at the end of every game , the final battle !
All the wonderful features that make Black Ops paintball a scenario paintballer ’ s playground provide various obstacles for game designers and producers . The field can be played as its whole tactical jungle or it can be broken up into smaller fields for open play . What that also means , when hosting a two-team big scenario event is that inevitably one team will arrive at an objective before another . Bones and Ashes has never seemed to have that problem . Both armies are collecting precious metals or trying to gain control of foreign territory in hopes to collect precious metals . Unfortunately for both sides a savage group of natives occupies certain objectives and must be dealt with before anyone can continue . These never ending , frustrating individuals form a group known as the CHAR .
These unyielding savages come fully equipped with enough pain tolerance and paint to drive any commander out of their mind , not to mention a mobile respawn point . The only way to get rid of them is to batter them until they quit or the refs pull them . Another option to rid yourself of the CHAR problem is to gain access to their cone , 6 years running and nobody has been able to take the CHAR ’ s cone . Many producers have tried to introduce a third faction into their games and many have failed , but Honu has found a way that is fun for all . When frequent attendees of Bones and Ashes are asked about their favorite aspect of the game , a majority of answers will be their
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