Photo by Matt Clayton
in the thick mist a monster lurked . This monster was not after power , land or materials , this monster is anarchy , chaos and devastation . As the time counted down to nil , the horn screeched through the air and warriors stormed the field towards glory or ruination . Teams raced to grab as much ground as they could before they met their enemies and had to dig in , their missions were to grab metal , repair resources and to usurp their deadly foes but survival seemed to be the toughest objective to achieve for both Red and Blue . Lurking in this long lost jungle was a stranded and savage military sect known as the CHAR .
The CHAR is a third faction that has one and only one job , to stack as many bodies as possible , and as per usual business is good . Red and Blue teams ended up face to face with CHAR in their path to glory , to continue with their mission they must overcome this immovable object . For the previous three years the green faction had proven to be the hardest and one of the most fun parts of Bones and Ashes , this year was no different ; however , with almost double the attendance , teams found that pounding on the CHAR became a little bit easier . Clutch ’ s group of Red soldiers jumped on the Blue team quickly on day one , gaining a field and point advantage early .
Harris and the Blue team did not fold completely , they continued to preserve and to take every advantage that they could against Blue . Players took advantage of unique opportunities as teams tanks went head to head and the Red team came out on top as they were able to acquire the Blue
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