Paintball Magazine Paintball Media Magazine, May 2019 | Page 79

Photo By Billy Jack Mefford Buccaneers in their own spawn but were unsuccessful, and with heavy battles at the front of the field and at the tobacco house the tug-of-war had begun. The Red team dug in deep in the tobacco house and despite losing the battle for the front of the field and being completely surround the Red players stopped all of the Blue forces from entering the house. The Buccaneers were eventually successful in taking the middle of the field and completely entrapping the Marauders in their base once again. As the Buccaneers continued to complete missions and gain points the Marauders were attempting to regain territory and even explore attacks in other territories. The question of field control vs. side choice was answered, in the end it was not the swamp or terrain that prevailed but leadership and organization that won the day. The fight and skill in every player on that field cannot be denied, the firefights throughout both days were skillful, intense and passionate but strategy and communication were in the Buccaneer’s corner for Dreaded Legends 4. With only Final Battle left the Buccaneers seemed to have a commanding lead but the Marauders were not packing it in yet. They were ready to show the world the Legend inside each and every one of them. A scenario paintball event’s success is measured basically in the players. When the producer provides a game worth playing and the field provides facilities worth playing on then the players will come and the players will shoot paint. The addition of Commanders provides and extra added benefit for increasing attendance. They contact teams and individuals to come play for them. The variable always seems to be in the amount of the players a commander is able to recruit, in a perfect world both commanders would recruit the exact same amount. This situation does occur but not always. This was not the situation with Dreaded Legends 4. The Buccaneers were extremely active in recruiting and happened to gain more players than the Marauders, and in the spirit of fair play some teams stepped up to swap sides. This placed the Buccaneers a few players behind the Marauders, that gap was filled in by Walk-ons. www.paintball.media 079