Paintball Magazine Paintball Media Magazine, May 2019 | Page 76

Photo By Billy Jack Mefford It seemed as though a stalemate could be looming but Red’s control of the Tobacco fields and filling in towards the Gallows gave them control of the field, a control they did not want to relinquish. The Buccaneers had to rely on gaining territory from the back of the field to cut into Marauder hordes and ruling the High Seas battles, Honu’s newest addition to Dreaded Legends. The Buccaneer leadership quickly launched a successful offensive to cut off the Marauders and eventually pin them into their base, only allowing for sporadic advances. Although they were given opportunities to either fight their way out or advance from different areas, the Marauders were unable rally themselves into an organized attack and thus unable to gain many points. They did manage, just as the Buccaneers did, to gain access to a treasure chest, what would a Pirate game be without treasure, unfortunately there was no key, only the notion of keys to come. Day One 076 paintball.media magazine belonged to the Buccaneers but Day Two was near and the question about field advantage would soon be answered. Black Ops Paintball in Myrtle Beach may be 13-acres but what it doesn’t have in size is well made up for by design. The creators of this field created a tactical paradise and a place to meet every player’s wants, including a speedball field equipped with air bags. Honu took advantage of these facilities by adding in the High Seas battles. He placed missions to form different speedball teams out of a variety of different players, some specific in personnel and some specific in numbers. This created much off-field excitement in the players and spectators as well as called out paintballers that do not always fancy an all-day scenario. It offered a way for players to assist their team with points in a different avenue. Tourney ballers of all types jumped at this chance to rule the high seas, and with both teams finding