Paintball Magazine March 2016 | Page 61

again when I was a teenager, however haven’t done it much since. I also go mountain biking, other than that I play video games still.” WHAT MADE YOU START USING THE VIDEO DESIGNS THAT YOU ARE CURRENTLY USING? “I wanted to do something different. I wanted to add those special effects to make it look, and feel like a video game, trying to grab a larger audience. Also a lot of games that I was playing at CQB were similar to those in video games. You had multiple lives, or had to gain an objective, and I wanted my audience to understand that paintball was not just go onto the field and shoot each other, that it was actually so much more. That way when they are watching the videos and I get hit then continue to go back in that they can understand that is because I have X amount of lives left. Also it is a good way to show them exactly how much ammunition I have left, that’s why I have a count on their showing how many magazines I have left. That way they can see those bits of information I have laid out for them, and can see ’Hey, I’m on my last magazine, and I am heading into a tight situation.’ I can raise the tension of the viewers, by having them see “oh he is on is last magazine”, or “oh, he is almost out of paint” and he was able to still complete that objective.” “I studied several successful YouTube gaming channels, and a lot of them did commenting on their game, explaining why they were doing this, or how. So I took those ideas and turned it towards my paintball videos making them look like video games. I did this because if someone was playing, let’s say Battle Field, and happened to stumble upon one of my videos it would have the same effects, and look like Battle Field, yet wasn’t. It would peak their curiosity to find out what it is, and then they would notice it is paintball. So the viewers can see that paintball isn’t all filled with hoppers, or inflatable bunkers. ]