trade show—from combat boots to custom jerseys,
to $75 paintball markers and $2000 complete rigs.
The start of the Invasion of Normandy (ION) is always
amazing to play in or watch. With literally thousands
of German Axis forces manning the tree-line and
thousands of Allied Forces ready to storm the
beaches, the countdown to “game on” is filled with
tension and anticipation. Boats at Sword, Juno, Gold
and Omaha Beaches are locked, loaded and ready to
storm at the call of “game on.” Germans positioned
just outside of the opposing tree-line in the trenches,
hills, and trees are ready to chew up anything and
everything that move at game start (including refs
and those of us carrying cameras). As the game starts
and the thousands of rounds per second of paint
is flying, blue, green, white, red and yellow smoke
is deployed over and over, creating a beautiful but
crazy battlefield.
As is the case with most big games and all scenario
games, each team is able to gain points by
completing missions throughout the weekend. Points
are most commonly scored by securing props and
holding or taking bases. A prop may change hands
and teams many times throughout the allotted time
of a mission—what only matters is who is possession
of it when the mission time expires. Note: Skirmish
employs Prop-Masters that keep a keen eye on the
props and tally the scores as they happen. Other
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