As dawn hit Saturday, they fired up the
compressors, cases of paint floated to
staging areas and the popping of the chrono
station began. The feeling was in the air, the
line was drawn, only one thing remained,
raise the black flag and start slitting throats.
As the battle began the sides came to stand
off at the village, a place that has seen much
paint trade sides, even the occasional rocket
or two. The village always seemed to be the
true test, who can push thru the village can
easily make their way around the field, if you
can push thru. A task that seemed unfulfilled
for most of the day. Mission completion
was scarce at the start of the battle, seems
the Pirates on either side only had a taste
for blood. As it came to midday Saturday it
seemed that Blue was able to push Red back a
bit, not much, but enough to start completing
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missions. As Blue players, we were told that
Red was so shootout driven that they weren’t
completing any missions. The thought that
the Marauders only wanted war was a fatal
mistake, not only were they fully engaged in
the firefights but they were also completing
as many missions as they could. As the first
day of competition came nearing an end,
it seemed as most the warriors had as well,
except for a few Marauders. They took a
late day opportunity to crowd the Buccaneer
base in hopes to take it over. With an hour left
on the clock the battle was on, a few tried to
fend off many. Touching the base may have
made the Buccaneers seem invincible, the
onslaught of paint did not. With less than an
hour left the Marauders took the Buccaneers
base for pride and took a commanding lead
going into day two. We closed Saturday’s