Nu Vibez and Roleplay Guide Magazine - January 2014 | Page 51
Building Bridges & Moving Mountains, The UCCSL- p2
anywhere they see fit, without compensa on to
us. They can modify our work without our
permission. And there are no limita ons on their
powers over our content whatsoever.
NVM: What does this problem with ToS mean to
SL Residents who are not Content Creators?
KYLIE: The immediate impact is minimal.
However, if the fury con nues to grow, which it
appears to be; we will see more and more quality
creators begin to migrate to other worlds. Some of
SL's top creators have already started the process.
Second Life could begin to look a bit ta ered about
the fringes with the loss of these key players.
Landholders are dives ng themselves of some or
all of their holdings, resul ng in less available land
and consequen ally higher rents.
N V M : I read some of your inner-group
correspondence recently, and you seem to be
taking a very posi ve direc on in how you wish to
communicate about what can be considered very
nega ve topic [ToS]. Why is this, and how does it
work?
KYLIE: I don't believe threats and demands are
the answer. I want to build a coopera ve
rela onship between Linden Labs and the UCCSL.
That involves me con nually reaching out to them,
helping them to see the deeply personal side of
this issue. Single mothers who raise their children
on their Second Life incomes are just one example.
You just can't grasp the hard work of individuals
and say it is yours to do with as you please. There
are real livelihoods on the line here.
N V M: I understand you have had some
correspondence with Linden Labs over the ToS
issue – where does that stand right now? How did
they respond?
KYLIE: Kindly at first, but the second response felt
a li le more like a sigh heaved by an adult irritated
by a recalcitrant child; in short, not impressive.
NVM: Building a rela onship with Linden Labs,
why hasn't anyone done that before? Why do you
feel Linden Labs might want this with the UCCSL as
opposed to any organiza ons in the past and how
do you intend to go about crea ng this
rela onship?
KYLIE: The key issue is profit. We need each other
for either of us to be profitable. Opening a line of
two-way communica on, I would hope we could
explore ways to increase profits for both Linden
Labs and Second Life creators. When ideas can't
flow freely, stagna on sets in and Second Life has
lost its entrepreneurial spirit; this isn't good for
creators or Linden Labs.
NVM: There are creators from all over the world
Kylie; it is very exci ng to be bringing them all
together. I understand you have some very
dedicated and talented people on your team
making sure that things are translated and running
smoothly. Tell us about them?
KYLIE: Trinity Yazimoto was tremendously
successful in pulling together people to translate
key UCCSL documents into nine-plus languages-even a few obscure ones. Trinity has since le the
group to pursue her own vision. However, we will
con nue to reach out to the non-English-speaking
community, as this issue affects us all.
NVM: OK so we've covered how the UCCSL
came to be, tell us about what 2014 looks like
for the UCCSL. What is changing, what is
staying the same and why is the UCCSL
amazing for both creators and shoppers alike?
KYLIE: There are many aspects that I've
addressed in a "State of the Union" message to
the group; one of the most exci ng ones is the
crea on of a UCCSL Cer fied Vendor Seal of
Approval. We are ironing out details even now.
The goal of the seal is to offer consumers some
assurance that they are shopping with a vendor
Nu Vibez Magazine - January 2014 - 51