My first Publication Agile-Data-Warehouse-Design-eBook | Page 184
PART II: DIMENSIONAL DESIGN
PATTERNS
DIMENSIONAL MODELING TECHNIQUES FOR PERFORMANCE, FLEXIBILITY, AND USABILITY
Computers are to design as microwaves are to cooking.
— Milton Glaser
Chapter 6: Who and What: People and Organizations, Products and Services
Chapter 7: When and Where: Time and Location
Chapter 8: How Many: Facts and Measures
Chapter 9: Why and How: Cause and Effect