My first Publication Agile-Data-Warehouse-Design-eBook | Page 184

PART II: DIMENSIONAL DESIGN PATTERNS DIMENSIONAL MODELING TECHNIQUES FOR PERFORMANCE, FLEXIBILITY, AND USABILITY Computers are to design as microwaves are to cooking. — Milton Glaser Chapter 6: Who and What: People and Organizations, Products and Services Chapter 7: When and Where: Time and Location Chapter 8: How Many: Facts and Measures Chapter 9: Why and How: Cause and Effect