My first Magazine ReportVictoriaGeary | Page 14

If you look at my development tab on the FMP section of my blog you can see my research and development for my quadruped animation. Totoro’ s animation in My Neighbour Totoro( 1988) is slow and impactful. By deliberately choosing to have these slow reactions the animators, allowed us to feel as though we never know what Totoro is feeling. The character becomes more mysterious. The inspirations made me think about how I could portray my character’ s personality, because of this I feel my quadruped animation was more effective. I thought about how my character reacts and takes in information.
Primary Creature research and Still from my Animation
I read into the Animator’ s survival guide to understand the basics of discuss creating animation for creatures. What I learnt from this research is the importance of observing. It is not enough to add just a smile or a wink. The creature’ s habits and quirks should be explored and played with. I took the advice of an online Lynda Tutorial Animal walk cycles with Dermot O’ Connor to consider putting personality into a walk.
One of the failings of my Badger animation is I wished I was able to give it more an animalistic nature. I wanted to emphasise the wildness and I feel reviewing it I could have played further with this. I used the oak leaves to help give my Badger another layer of character however.
Primary research gave me the opportunity to interact and extract inspiration from some of the creatures I was to explore. Over several weeks, every time it rained I seemed to be on the hunt of snails to explore, I looked for worms and just watched. These observations in the case of the snail and worms allowed me to simplify their movements in a way that still replicated them. When I was to animate the Owls I took the opportunity to book and see them. Watching them made clear how mysterious they were; in there slight to nearly nothing movements. It also
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