My first Magazine dqb | Page 68

To make towel rails and washtubs, you must find ivy and gather fur. Go east into the hills where ivy grows between ledges. Get to the top of the hills where A surprisingly hammerhoods and brownies patrol. Put early battle is up the finishing touches on what becomes a next. The battle Kol public bath to earn white petals (x5) begins against four from Glutimus. brownies and ends against a knight errant. You 're on your own for the battle, so make quick work of the brownies and fight cautiously against the knight errant. When the final enemy falls , you obtain a seed of life. While Glutimus proves useless in battle (although his excuse-making ability is unrivaled), he does know where some of his bodybuilding buddies are holed up. Before you can get to them, you must defeat a knight errant guarding a gatehouse. Go south and smash through the gate with your giant mallet, then prepare for a repeat of the fight you just had against the leader of the enemy assault. When the knight errant falls, bust through the opposite gate and collect a rock. You 're coming back through this area soon, but you can return with a better weapon. Back at the base, claim chimaera wing (x3) from Glutimus. Food Shortage There's not much food available initially, and what you can get requires cooking. Pick up at least one orange oil while you're exploring so you can make a bonfire, then a cookfire . Glutimus marks the location of your first target, Burley. Gather additional stone and look for shorter cacti that have flowers on top. Prickly peach cacti yield a fruit that you Search the caves in the south half of Kol until you find the world can eat if your hunger meter is strained. Just keep one in your inventory for Burley. If you have room in your inventory, harvest cutlets from the taller cacti. map inside a treasure chest. It may Your first stop is a damaged room appear In any of the caves. with a note atop a crate. Skim the note to move the quest target to a new location. The new marker will lead you to a cavern. The flooring inside gives easily, so keep moving to avoid falling down too deeply. Once far enough in, use Burley's voice to pinpoint his exact location.