WANDERING ENEMIES
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IT'S THE BOMB
Go through the green teleportal and set the green naviglobe. The rockbomb shards
come from rockbombs enemies. They begin a countdown to self-destruct when they
take some damage, so you must finish them off before they explode. The explosion
is a powerful attack that ruins the environment and your HP. When they explode,
rockbombs also don't leave behind any items.
There's a forested area at the end
of the ravine that's home to special
slimes. First up, there's Splatrlck,
an oozeless slime whose beliefs
have ostracized him from sllmekind.
Defend him from the other slimes
that appear, then speak with him and
he will follow you back to the base.
The second slime that's a bit different Is the metal slime. When you spot a metal slime (probably just after It blasts you from a
distance), try to comer it. They're notoriously difficult to defeat because they are masters of escape. This location Is the only
source of silvery sludge, a material needed to make a naughty night light. If you're struggling to boost your base to lv. 5, the
naughty night light Is a big help.
FINAL BATTLE PREPARATION
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Show off the wrecking balls to get a seed of life. Consider saving this . A quick fix
back to full health will be more valuable than five additional HP.
In case you've avoided medicinal bushes through the Cantlin adventure, Pippa directs
your attention to them . Give her five medicinal herbs and she returns medicinal
herb (x7).