RESCUE KEN ELM AND DEFEND THE BASE
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Larouche reveals the location of another person and marks it on your compass. Travel through the blue teleportal. Your destination
is a man named Kenelm, who is at the end of a peninsula. He's safe for now, so take some time to explore and hunt for new
raw materials.
After you find Kenelm, your conversation is cut short by the appearance of two skeletons. After defeating the undead creatures,
speak with Kenelm to have him follow you, then step out from under his shelter and use a chimaera wing to return to the base.
Welcome Kenelm to your base, then get a seed of life from Larouche.
By this time, you should be able to upgrade your equipment to copper items. The timing couldn't be better. The base is about to
come under attack. When you're ready, check in with Rollo.
The fight begins with four brownies appearing in two groups, who are then supported by two chimaeras. The leader of the attack is
a large brownie, who drops a seed of life when defeated.
PIPPA'S NEW ROOMS
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At the conclusion of the battle, three new quests pop up. Speak with Pippa first, who
wants a room to herself. Set up an empty room, then add a single bed, a pot, and a
lady sign. Whether you assign the room to her or not, you get the same reward from
Pippa: chimaera wing (x2).
Pippa's next request is the construction of a dressing room. Follow her suggestion
and add two stone stools (or any two chairs) and an armoire to an empty room .
Everyone changes clothes and you get fried egg (x3).
MORE Tl E IN HAMMERHOOD HEIGHTS
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Get quests from both Kenelm and Rollo before stepping through the blue teleportal. You can complete Kenelm's quest, which
is learning a special technique from defeating an iron scorpion and three chimaeras, on the way to the castle Rollo sends
you to investigate.