The enemies you face during the adventure in Story mode are presented here. It's important to note that many enemies appear
in multiple areas and have wildly different stats. In some cases, the same enemy has lower stats than one you encountered in a
previous chapter. Special abilities don't change, but the effectiveness of those attacks does. The attack stat is a measure of an
enemy's ability to inflict damage, with a higher score indicating greater damage potential. An enemy's resistance to the damage
you inflict is measured by its defense stat, with a higher score indicating a greater resistance to damage.
The Rate columns reflect the likelihood of an enemy dropping a given item. A
to drop the item when it's defeated . A
* * * rating means the enemy is more likely than not
* rating indicates the item does not appear often.
BEWAREWOLF Don't allow bewarewolves to howl and call for help. When they join assaults
on your base, their powerful claw attacks are strong enough to tear
down walls.
BLOODY HAND Bloody hands are restricted to patrolling areas of bloodstone. Take them
down quickly, or they may call in reinforcements.
CHAPTER
I
1
2
3
Anal
HP
IATTACK I
DEF
-
- - -
-
- -
51 22 4
-
-
I DROP 1
-
-
-
Sludgestone
I RATE
-
-
-
I DROP2
-
-
-
*** -
I RATE
-
-
-
-
BLUE DRAGON You won't encounter the blue dragon wandering any map. The two blue
dragons you meet guard specific locations. They use a spin attack and exhale
a poisonous cloud to damage any creature foolish enough to disturb them.
BODKIN ARCHER Don't assume every bodkin archer you find is eager to attack you. In many
areas, they're trying to live quiet lives and will reward you in exchange for
acts of kindness.
CHAPTER I
HP
I ATTACK I
DEF
I DROP 1
I RATE I DROP 2
I RATE