My first Magazine dqb | Page 214

.. GARDENS NAME SCORE REQUIREMENTS DESCRIPTION NOTES Fountain foyer 100 A room of rest and relaxation. Put Bench, block of water (x1 0), fountain, some plants in the pool to make it (Ught source) even more perfect. Grassy garden 100 Bench, [Plant) (x5), (Ught source] A garden overgrown with grasses. Add a load of stones to make the room really rock. No effect. Rockery 200 Bench, [Stone] (x1 0), [Plant] (x5), (Ugh! source] A tasteful tableau of stones and shrubs, designed for quiet contemplation. Increases automatic HP recovery by 1 polO!. Arboretum 200 Bench, rrree) (X5), (Plant) (X5), lyY (x5). (Ught source] It's just like being in a forest! careful you don't get lost! Increases automatic HP recovery by 1 po10t Makes healing items 15% more effective. cactus garden 300 Bench, [cactus] (x1 0), sandwort (x5), dead tree, (Ught source] A desert diorama that conjures up images of the western wilds. Increases automatic HP recovery by 2 points. Flower garden 100 Bench, [Flower] (x5), (Ught source] A room filled with flowers. Plant even more plants to make your garden grow! No effect Botanical garden 200 Bench, [Flower] (x1 0), [Plant] (x5), (Ught source] A room filled with flowers. But which one is your favourite? Increases automatic HP recovery by 1 point. Tropical garden 300 Bench, pongsettia, bigonia, cotton plant (x5), tingleweed (x5), (Ught source] A room filled with rainforest flora. Watch your step or you might get stung! Increases automatic HP recovery by 2 points. cantlin garden 3000 Bench, [Flower] (x1 0), [Plant] (x5), block of water(x8), plumberry tree, brazier A carefully cultivated water garden just like the one that once graced cantlin's courtyard. Increases automatic HP recovery by 2 points. Increases automatic HP recovery by 1 point. .. HOSPITALS NAME SCORE REQUIREMENTS DESCRIPTION NOTES A ward where the ill and injured can rest and recover in peace. can be used to treat patients. A sizable sanatorium for the salvation of even more suffering souls. can be used to treat patients. Sickroom 300 Simple bed (x2), small table, pot plant, washtub, (Ught source] Infirmary 400 Simple bed (x4), small table, pot plant, washtub, [light source] .. KITCHENS NAME SCORE ~- REQUIREMENTS DESCRIPTION NOTES A primitive kitchen for the preparation of unfussy fare. Residents will cook food and put it in the chest. Crude kitchen 150 Cookfire, chest cafeteria 200 Cookfire, small table, chest, comfy stool (x2) Cookfire cafe 300 Barbecue kitchen Barbecue bistro A basic break room where Residents will cook food and put it in any culinarian can cook up nutritious treats. the chest. Cookfire, chest, rTable] (x2), [Chair] (x4), [Decorative food] A relaxed restaurant where one can chew the fat with friends. Residents will cook food and put it in the chest. Prevents your hunger meter from falling inside your base. 500 Brick barbecue, chest A coal-fired cookhouse for the preparation of mouth-watering meals. Residents Will cook food and put it in the chest. 700 Brick barbecue, chest, rTable] (x2), [Chair] (x4), [Decorative food) A first-rate restaurant with food so fine you'll feel full for hours after eating. Residents will cook food and put 11 in the chest. Prevents your hunger meter from falling inside your base.