Print and Play!
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directions
Player cards
1. Print these two pages
2. Cut out the player cards, tokens, and gear indicators
name
3. Find 3 dice
board rules
Roll to see who goes first. Racers begin
in Park, and may only shift up or down
1 gear before each turn. The gear
number you shift to equals the amount
of dice you can roll.
Racers must stop in each blue turn
zone at least once, otherwise they stop
immediately at the end of the turn
zone and shift to park.
If a racer runs into another player, that
racer’s turn ends at that spot and they
shift down 1 gear.
Gear
PArk
1
2 3
2 3
2 3
2 3
name
Gear
PArk
1
name
Gear
Start and finish at the checkered line.
Play multiple laps for a longer game!
PArk
1
Player tokens
name
Gear indicators
Gear
PArk
1