Market Research Reports - Ken Research Global VR Gaming Market
Global VR Gaming Market is Expected to Reach around USD 45.0 Billion in 2022: Ken Research
Global VR Gaming market by Type (Hardware, Software and Accessories), by Devices (PC,
Consoles and Mobile), by Distribution Channel (Traditional Stores and Online Stores) and by
Regions (EMEA, America and APAC), Company Profile of Major players including Sony, Valve
Software, HTC, Google, Samsung, Leap Motion, TCL, Nvidia, Ubisoft, Razer Inc., Oculus and
Electronics Art Inc.
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The VR gaming market is expected to be driven by the emergence of virtual theme parks
and arcades in future.
Smartphone integrated VR gaming applications will drive the VR gaming market in
future.
Analysts at Ken Research in their latest publication “Global VR Gaming Market Outlook to 2022
- by Hardware, Software and Accessories (Motion Sensor, Masks & Gloves, Bodysuits and
Others) and by Devices (PC, Consoles and Mobiles)” believe that technology advancement,
correct positioning, tapping into new geaography, focusing on mobile applications and tie-ups
and M&A will aid the global VR market.
Global VR market is expected to register positive CAGR of around 54.6% during the period
2017-2022. The expected increase in the number of VR arcades worldwide will make a positive
impact on the market.
The emergence of virtual theme parks is one of the biggest technological progresses of
amusement parks which have made a positive impact on the VR gaming industry. Landmark
Entertainment is planning to build the world's first ever VR theme park in China by 2018.
Oriental Science Fiction Valley in Guizhou province in China opened in 2017 is another example
of such setup. It spans 330 acres and has 35 different VR attractions including shooters, virtual
roller coasters, and guided spaceship tours of the region’s most scenic spots within its various
sci-fi-inspired buildings. Another VR theme park opened in New York which is a massive
playhouse dubbed VR World that offers 50 interactive experiences taking place in unique virtual
dimensions on themes including art, music, science and fun games. Hero Central at Empire City
Damansarain Malaysia is set to open in 2018 will be one of the largest Virtual Reality parks in
the world. Smartphone-integrated VR headsets will propel the growth of the global VR gaming
market. Leading smart phone companies such as Samsung and HTC have already entered the
market with VR headsets such as Samsung Gear VR, HTC VIVE and others. They offer benefits
such as portability, un-tethered aspect and ease of use and it can be used as a stand-alone
device. The rapid growth of the smart phone market will increase the adoption of smart phones
and tablets to provide an immersive experience in VR gaming.