Market Research Analysis Graphic Processors Market Research – Industry Size | Page 2
Graphic processors are equipments used for the reason of accelerating a broad variety of responsibilities right from
depicting a simple text and graphic on a computer to designing and analyzing multifaceted three-Dimensional (3D)
representation.
The initial applications that attributed to the growth and fruition of graphic processors have been computer-aided
design (CAD) and flight model. Premature graphics processing resolute on domineering on analog vector display to
outline the shape of an object with the assistance of an electron beam. This was pursued by the growth of algorithms
to project a 3D object representation on to a 2D plane and reproduce its linear perspective. The current graphic
processors have grown by the introduction of 3D add-in cards, follow next to the prevalent adaption of 64-bit operating
systems and reasonably priced personal computers.
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The complexity in functionality of the graphics processors have been on the increase over the past few years. The
gaming industry and the gaming industry have mainly been at the centre of this development. Most of the
development in graphics processing is expected to be fuelled by the demand to represent graphics in games and
movies in such aspect that it looks accurately similar to the actual world. The requirement for extremely advanced
graphics processors for entertainment function has seen a rising growth and this has also attributed to the declining
prices of these equipments. The growth of geographic data systems (GIS) and immersive multimedia are also fuelling
the growth as the drivers for the graphics processing market over the forecast period. High dependence on third party
semi conductor enterprises and soaring costs linked with advanced graphic processors units are expected to restrain
the market over the forecast period.
On the basis of application graphic processors market can be segregated into tablets, media and entertainment, hybrid
solutions, notebooks, Gaming PC and other applications. Gamin PCs, Media and entertainment industry are expected
to have the major market share in terms of revenue over the forecast period owing to their increasing demand of
representing accurate and great displays in their products by the companies working in these two industries. On the
basis of type this market can be segregated into dedicated graphics card, hybrid solutions, integrated graphics solution
and other configurations. Hybrid solution is expected to grow rapidly over the forecast period. Integrated Graphics
Card section is expected to capture major market share over the forecast period owing to their increasing demand
made by the consumer electronic industry.
On the basis of regions, the graphic processors market can be segregated into Asia Pacific, North America, Europe and
others. Asia Pacific is expected to be the fastest growing market over the forecast period owing to increasing demand
for gaming PCs and game controller over this part of globe. Increase in disposable income and rising customer
awareness about this technology is also fuelling the growth of Asia Pacific reason. India and China are expected to be
the biggest growth driver for Asia Pacific owing to their efficiency of increasing the demand of graphic processor over
the forecast period.