However analog can be move to any direction, while direction controller can only move to four
different directions. Some controllers come along with shoulder buttons as well as start button and
select.
Gamepads are used on console gaming systems like the Xbox 360, PlayStation 3 and Nintendo WII.
Whereas, some portable gaming systems have a gamepad built into the gaming device itself, like the
Sony PSP. However, some gamepads are also made to operate with a computer, usually featuring a
USB connection. The factors that propel the growth of the Gamepad Market include increasing
demand, innovations and awareness among people. Gamepad Market is classified on the basis of type
as wired gamepad and wireless gamepad.
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Gamepad Market is classified on the basis of application as PC, smartphone, smart TV and others.
Gamepad Market is classified on the basis of as North America, Latin America, Western Europe,
Eastern Europe, Asia Pacific, Japan and Middle East and Africa.
The North American region consists of the U.S., and Canada. Latin America region consists of Mexico
and Brazil. The Western European region consists of Germany, Italy, France, England and Spain. The
Eastern European region consists of Poland and Russia. Asia Pacific region consists of China, India,
ASEAN, Australia & New Zealand. The Middle East and Africa region consists of GCC, South Africa and
North Africa. Some of the key players that fuel the growth of the Gamepad Market include Logitech,
SONY, Microsoft, Razer, Mad Catz, Thrustmaster, BETOP Rumble, Speedlink, Sabrent, Samsung, and
others.
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