Manual de Houdini 3 2012 | Page 9
First steps
9
destination square (or first the destination square and then the piece).
To castle, move only the king two squares to the left or right. The rook will
automatically be moved to its square.
If an “en passant” capture is possible you should give the file on which it can be
made.
When you promote a pawn the program will offer you a choice of pieces.
The program only accepts legal moves. If you try to execute a move that does not
conform to the rules of chess, the piece will simply jump back to its original square.
The program will automatically reply with its own move after a few seconds.
To take back a move click the takeback button
in the menu bar
or below the board
You can also use "Undo move" or press Ctrl + <= (Ctrl cursor left)
You can offer a draw or resign in the "Game" menu, if the situation is completely
hopeless.
Help
This program is a tough cookie, even for strong grandmasters. You will probably want
to use some of the chess help available during the game. You should also try the
special Friend mode, in which the program tries to play at exactly your level of skill. If
you really want to destroy the program, you can use the Handicap levels.
There it can play like a real moron.
© ChessBase 2012