Manual de Houdini 3 2012 | Page 4
4
Houdini Help
Im port old
.........................................................................................................................................................
book
102
Im porting
.........................................................................................................................................................
gam es to the openings book
103
Im port analysis
.........................................................................................................................................................
into openings book
104
Openings.........................................................................................................................................................
book, learning from a database
104
4 Database
...................................................................................................................................
functions
106
The database
.........................................................................................................................................................
w indow
106
Preview w
.........................................................................................................................................................
indow
109
Gam es list
......................................................................................................................................................... 110
Load and.........................................................................................................................................................
replay gam es
111
Save gam.........................................................................................................................................................
e
112
Copying Gam
.........................................................................................................................................................
es
114
Players database
......................................................................................................................................................... 116
Autosave.........................................................................................................................................................
database
116
Search for
.........................................................................................................................................................
gam es
116
Search for
.........................................................................................................................................................
nam es, tournam ents, etc.
117
Search for
.........................................................................................................................................................
positional fragm ents
118
Search for
.........................................................................................................................................................
gam e com m entary
120
Search for
.........................................................................................................................................................
m edals
121
Search for
.........................................................................................................................................................
Tim e Controls
122
Search booster
......................................................................................................................................................... 123
Find position
......................................................................................................................................................... 123
Archive database
......................................................................................................................................................... 124
Copy database
.........................................................................................................................................................
to hard disk
124
Backup database
......................................................................................................................................................... 124
Database.........................................................................................................................................................
text
125
Database.........................................................................................................................................................
form ats
126
ChessBase
.........................................................................................................................................................
Magazine
127
ChessBase
......................................................................................................................................................... 128
5 Analysing
...................................................................................................................................
games
129
Infinite analysis
............................................................................... .......................................................................... 129
Evaluation
.........................................................................................................................................................
of the position
130
Extended.........................................................................................................................................................
Engine Inform ation
131
Full analysis
......................................................................................................................................................... 132
Deep position
.........................................................................................................................................................
analysis
134
Blundercheck
......................................................................................................................................................... 136
Com pare.........................................................................................................................................................
analysis
138
Shootout......................................................................................................................................................... 139
The Kibitzer
......................................................................................................................................................... 140
Visualize.........................................................................................................................................................
Search
140
The Analysis
.........................................................................................................................................................
board
142
Variation.........................................................................................................................................................
board
143
Chess problem
.........................................................................................................................................................
s, m ate search
144
Let`s Check
......................................................................................................................................................... 145
Description
.................................................................................................................................................. 145
LiveBook.................................................................................................................................................. 147
Start Let`s
..................................................................................................................................................
Check
149
How should
..................................................................................................................................................
a game be analysed w ith Let’s Check?
152
What do the
..................................................................................................................................................
green, blue and red letters for the depth mean?
154
Why does..................................................................................................................................................
the progress bar often jump back after reaching 100%?
154
Let’s Check
..................................................................................................................................................
Server Statistics
154
Let’s Check
..................................................................................................................................................
context menu
154
Information
..................................................................................................................................................
in the Chat w indow
155
Commentaries
..................................................................................................................................................
in the LiveBook
157
Using the..................................................................................................................................................
LiveBook as the Openings Book
159
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