Manual de Houdini 3 2012 | Page 36
36
Houdini Help
Draw: This has the same type of options as resigning – Early, Late and Never.
Single click entry: It's a blitz game, you are completely winning, but your time is
running out. Use the single-click entry to avoid this situation.
Normal: If you click a square to which only one piece can move it is immediately
moved there. If more than one piece can move to the square then you must click it for
the move to be executed. If you click g1 or g8 and short castling is legal it will be
automatically executed.
Aggressive: Same as normal, but if more than one piece can move to the clicked
square the piece that last moved will automatically be chosen. This allows you to
execute a long check sequence or a king march very rapidly. A second difference: if
you click a piece that can make a number of moves, if one of these captures the piece
the opponent has just moved, then the capture is automatically executed.
Note: You can use a special technique called "dropping". This entails picking up a
piece while your opponent is still thinking and holding it over the destination square. As
soon as the opponent's move comes you let go of your piece, using practically no time
on your clock. It is a slightly dangerous technique – if the opponent plays something
unexpected you may let go the piece and then face disaster. Still dropping is used
extensively in fast games on the chess server.
Coach: You can influence the quality of the coaching here:
Ca lc . t im e : When you use the functions Hint and Suggestion in the Help menu the
program must do a quick calculation. If you give it more time the quality of the
coaching will improve.
T hre shold: When you make a mistake the coach appears. Here you can tell the
program how serious the mistake must be (in pawn units) for the coach to appear.
Show openings: Shows the ECO codes and names during the opening phase of the
game. The names appear in the status bar at the bottom of the screen.
Flip board on new game: The program likes to play occasionally with white. It will flip
the board around when you start a new game, just like a human player. You can
switch this option off if you always want to play white (you can flip the board
manually with Ctrl-F).
Mark move with arrow: Your opponent's moves are marked with a yellow arrow, so
you can catch them more easily. This is especially useful when you play on the
Internet.
Always promote to queen: This is a timesaver for blitz games, where selecting a
promotion piece (almost always a queen) can waste valuable seconds.
2.14.3 Options – Multimedia
M e nu F ile
Opt ions
M ult im e dia
This allows you to configure the multimedia elements of the program.
© ChessBase 2012